Second Life Orientation


Several exercises in the course will require you to sign up for and use Second Life, a commercially produced, online multi-user virtual environment (MUVE).

  1. Second Life Software and Access
  2. Second Life: The Big Picture
  3. Our Course Environment
  4. You and Your Avatar
  5. Training for Course Tasks







In the spirit of continuous improvement,  I would appreciate your sharing your versions of the files with me if you adapt these pages for your own use.
By Cheryl Boettcher Tarsala (Opal Zepp)
ctarsala<at>illinois<dot>edu
version 1 5/24/09
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License.